Founded in 2016, the Chinese studio Lenzee Games intends to make more talk about it with the action-RPG Wuchang: Fallen Feathers than with a.d. 2047, an interactive film recently released on virtual reality platforms. While it does not claim to go out before 2024 on unspecified platforms, this to slightly perceptible inspirations shows off with an 18-minute video.
WUCHANG: Fallen Feathers takes place at dusk of the Ming dynasty, in the middle of the 17th century, and revolves around the quest for Wuchang’s truth in an imperial China invaded by mysterious forces. The game begins while the heroin inquires on his strange bad, the feathering , which started touching the inhabitants of the corner, after the appearance of a man eater eater six months earlier.
We then discover what seems to be the equivalent of the campfires, that the active heroin by sacrificing a few drops of his own blood, before going to face his first bandits, notwithstanding the fact that the sound effects are not yet good in place, and that there is probably also the margin to improve the animations, impacts and fluidity of the whole.
If WUCHANG: FALLEN FEATHERS PICORE A little In all games developed by FromSoftware For 12 years, developers seem to have particularly appreciated Bloodborne since we find here the iconic mechanical counter-attack at the Firearm (8:30) or even clorate sick people in their home whose suffering we guess through closed doors. Lenzee Games, who launched the Twitter account of the game, is still a few years old to allow Wuchang: Fallen Feathers to develop a little more pronounced personality.
Wuchang: Fallen Feathers – Gameplay (September 2021)