Which Weapons and Armor modifications are indispensable in the endgame of Outriders?

In Outriders, mods are an essential part of the game. They can significantly affect your figure, improve your skills and stats, and sometimes even completely change the way weapons work. We will show you ten weapons and armor modifications, which are particularly useful for endgames. This is how mods work in Outriders: from the perspective of rare (blue) item levels, weapons and armor have mods. The blue ones always have only one slot. Starting from the epic (purple), each item in the legend has two mod slots. There are three levels of modification. As far as weapons are concerned, level 1 mods seem worse at first glance, especially on mods that cause status effects. But this does not make them unavailable as a whole, as we showed in the game guide, the road to the ultimate: the ten best weapon mods that should be used in Outriders. But the mod plays a vital role in the final game.

Why are mods significant in the endgame? The reason lies in the Outriders production system. If you extract the mod by disassembling items, you can add it to your collection. Then save the modification, and you can place it on other devices at any time.
However, for this, you must sacrifice another modification. This is related to the choice of weapon or armor and the Mods you use, and how they make your equipment build effectively.
Now, we show you some particularly powerful modifications that you should try in the Outriders Endgame. First, let’s start with weapon modification.

Ten weapon mods of the endgame
Please note the usefulness of which mod depends mainly on your build and your course. The mod for close combat is especially suitable for assassins and destroyers, but it can also help technicians or fire mage set up correctly.
Therefore, we choose level 2 and level 3 mods that are useful in all courses.

Weapon Level 2 Modification
Where can I find level 2 modules? You can find them on epic (purple) items, some of them are obtained through task rewards, and some are obtained through opponents’ drops. By leveling the world level, there are also epic items as rewards.

These are the Ministry of Defense:

Bone fracture:
The killing sound will cause the enemy to explode. Enemies within 5 meters will be hurt and have a bleeding effect. Cooling time: 1 second
Bone fragments can cause massive damage and cause hordes of enemies to explode. Bleeding damage is a good bonus, but explosions are the primary source of damage.

Claymore:
It will cause an abnormal blade that will strike a single enemy and cause damage when you hit. Cooling time: 4 seconds
Claymore’s cooling time is 4 seconds, but it will cause massive damage to a single opponent. If you combine it with debuffs such as weaknesses, you can add additional damage.

Death chain:
The shot winds the enemy into a chain, causing damage for 3 seconds. Cooling time: 2 seconds
It is best to combine the death chain with weapons such as assault rifles, submachine guns, and any other weapons with large magazines and a high rate of fire. Therefore, you can continue to maintain the effect and cause massive damage to your opponent.
If you play with high-temperature stoves or high-tech fryers or use appropriate status modules, the damage will increase further over time.

Perpetual motion machine:
If you kill the enemy when it is 35% or less in the magazine, it will be reloaded immediately.
The permanent exercise machine is suitable for all people who are struggling with a shortage of ammunition. Especially in the expedition, when you have to increase the challenge level gradually, the opponent will become more challenging. The supply of ammunition can be expensive.

Weapon level 3 mod
Carnival of Killing-Legendary Weapon: Amber Library (Double Barrel Weapon)
Kill damage increased by 25% for 30 seconds. The bonus will decrease over time, but it can be accumulated up to 5 times.
As long as you keep riveting opponents, you will permanently gain huge damage gains. This is one of the most potent weapon mods in Outriders.
Fortress-Legendary Weapon: Death Shield (Automatic Shotgun)

Get up to 43% damage bonus based on your armor value.
This mod gives you a significant damage bonus, and you don’t have to do anything for it actively. All you need to do is to increase the armor value. Rewards apply to everything, not just your weapons.
However, the function of the mod is somewhat inaccurately described.
According to some players who have tested the mod, you must have at least 20,000 armor to take full advantage of the enhancements (via Reddit)
Concentrated Explosion-Legendary Weapon: Anomaly Statue (Pump Action Shot Gun)

Killing the explosion will detonate the enemy and cause damage within 5 meters, multiplied by the number of enemies in the area.
As long as there are enough enemies in the area, the damage caused by the mod will be significant.
This is especially useful for expeditions, where a large number of enemies rushing towards you.

Fatal Interference-Legendary Weapon: Demolition (Dual Barrel Weapon)

Critical blows will produce strange, unstable effects on your enemies, causing explosions and damage to enemies within 5 meters.
Legendary weapon: implosion (dual-barreled weapon)
The explosive power of this effect is extreme, and it can easily wipe out the crowd.
Shadow Comet-Legendary Weapon: Fun Instrument Gun (Automatic Shot Gun)

The fired comet will damage enemies within 3.5 meters.
The comet hits the opponent from above. This is especially useful for covering the enemy.
The damage caused by the impact was considerable and forced the opponent to flick.
It is also helpful for groups.
Embalmer’s Wrath-Legendary Weapon: Pump-Action Shotgun
After killing a shot, all subsequent pictures will last for 5 seconds.
Legendary Weapon: Hawker Dance ((Bullet Gun)
Especially in the construction based on severe damage, the mod is potent.
It is recommended to use fast-fire weapons to take advantage of the 5 seconds the effect lasts.

Ten armor mods of the endgame
It is important to note: Be sure to pay attention to the balance between offense and defense. A lot of damage is essential, but if you can’t bear anything, you will soon be overwhelmed by a group of enemies. Therefore, you always have to weigh how many offensive and defensive Ministry of Defense you have placed on the armor.
Fortunately, there are many options to solve this problem, many of which are not legendary devices but epic products. This is our choice of the mod.

Tier 2 armor module
Weapon reward module:10% assault weapons, sniper weapons, shotguns, pistols
You can unlock such mods for each weapon type.

Emergency:
If your health drops below 30%, you will get a golem effect for 4 seconds (cooling time: 10 seconds)
Golem is the skill of Destroyer, which absorbs 65% of damage by default.
To survive, this is especially useful in emergencies.

Protective death:
Killing the enemy through sight can give you extra armor. It can be stacked up to three times.
Unless you don’t have a shotgun and fire from your hips from time to time, this skill will be a lifeguard.
You can continue to attack and at the same time extend the life of the armor so that you can survive for a longer time.

Ice trap:
If your life falls below 30%, all enemies within 10 meters will be frozen.
This skill can provide you with air in tricky situations, as frost will temporarily make your opponent completely unable to move.

Personal distance:
Close range damage increased by 15%
Since you are often attacked by opponents who want to pounce on you in the expedition, don’t underestimate this bonus.

Key accumulation:
Critical strikes can increase weapon strength and anomalous damage bonuses for 5 seconds and stack up to 5 times.
If you can aim well, your skills and weapons will be improved temporarily.

Durable ammunition:
When your life is less than 30%, the weapon strength is increased by 5 seconds.
If you are more willing to fight for survival than resistance in an emergency, then you should take a look at this skill.

Status module:
Damage to status effects (such as poison, frost, etc.) increased by 15%
If you want to build around this state effect, please pay special attention to this.

Tier 3 armor module
Sharp eyes-the legendary ice ruler shoes
If the enemy is killed while aiming, the damage will be increased. This effect can be stacked three times and will decrease over time.
An offensive opponent corresponding to a protective death.
This mod is an almost guaranteed damage gain, and it can also be superimposed.
Captain Hunter-Legendary Gloves, Cannonball Suit

Damage to elite opponents increased by 25%
A simple allows you to use weapons, skills, and effects to cause more damage to elite opponents.
Especially in the expedition, many elite opponents will stand in front of you.
How do you get to level 3 modules? That should mean a lot of time because you must be lucky. Legendary equipment only plays a central role in the expedition of the Outriders.
Before that, you need to perform missions such as hunting, wanted, and historical tasks. After completing the entire mission series, these missions will always reward you with a legendary item. But the number of Items there is limited. Therefore, you cannot get all this information like this.

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